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William 巴特尔  Bao
William 巴特尔 Bao
Senior Character Concept Artist @ Naughty Dog
R’lyeh, United States

Skills

Creature DesignConcept DesignIllustrationCharacter DesignProp Design

Productions

    • Video Game
      DOOM: The Dark Ages
    • Year
      2025
    • Role
      Character Concept Artist
    • Company
      id Software
    • Video Game
      Dune: Awakening
    • Year
      2025
    • Role
      Character Concept Artist
    • Company
      Funcom
    • Video Game
      Apex Legends
    • Year
      2020
    • Role
      Character Concept Artist
    • Company
      Gadget-Bot Production & Respawn Entertainment
    • Video Game
      Call of Duty Black Ops Cold War
    • Year
      2020
    • Role
      Concept Designer
    • Company
      Gadget-Bot Production & Treyarch
    • Video Game
      Call of Duty Mobile
    • Year
      2020
    • Role
      Concept Designer
    • Company
      Activision
    • Video Game
      Call of Duty Online
    • Year
      2020
    • Role
      Concept Designer
    • Company
      Activision
    • Board & Card Games
      Degenesis
    • Year
      2020
    • Role
      Concept Designer
    • Company
      Sixmorevodka
    • Video Game
      Legends of Runeterra
    • Year
      2020
    • Role
      Concept Artist & Illustrator
    • Company
      Sixmorevodka & Riot Game
    • Video Game
      H1Z1
    • Year
      2018
    • Role
      Concept Designer
    • Company
      Daybreak Games
    • Video Game
      Everquest 2: Planes of Prophecy
    • Year
      2018
    • Role
      Concept Designer
    • Company
      Daybreak Games

Experience

  • Character Concept Artist at id Software
    Dallas
    November 2021 - Present

    -Shipped and created concept art throughout the dev cycle of DOOM: The Dark Ages

    -Worked closely with the character, animation, vfx and rigging team to deliver concept designs that fits within the stylistic need, budgetary timeline and limitation of the engine

    -Collaborated with 3D environment team to art direct/polish environments

    -Worked as continuity QA with cinematics department during final polish of the project

    -Created marketing assets with Bethesda marketing team for the launch of project

    -Working closely with game director Hugo Martin I helped provide additional writing on DOOM: The Dark Ages for worldbuilding and lore

  • Character Concept Artist at Funcom
    July 2021 - September 2021

    Freelance character concept designer for upcoming DUNE survival MMO.

  • Freelance Concept Designer at Gadget-Bot Production
    September 2020 - April 2021

    Concept designer on Black Ops Cold War zombies mode & Kaidro: The Awakening, Responsible for concepting hardsurface props, vehicle, environments, characters.

  • Character Concept Artist at Prime 1 Studio
    February 2021 - March 2021

    Character concept artist for upcoming 1/3 scale sculpture.

  • Freelance Concept Designer at Activision
    October 2020 - November 2020

    Concept designer for CoD Mobile, CoD Online, and Black Ops Cold War. Multiplayer character and vehicle skins.

  • Concept Artist at Sixmorevodka
    Berlin
    August 2018 - September 2020

    Character, prop designer for Degenesis under Marko Djurdjevic

    Character designer and illustrator for Riot Games' Legends of Runeterra under Jelena Djurdjevic

  • Concept Designer at Daybreak Games
    San Diego , United States of America
    September 2017 - July 2018

    Character, creature, prop designer and marketing illustrations for H1Z1, Planetside and Everquest Franchise

  • Character Designer at Magnopus
    Contractor
    June 2017 - August 2017

    Character and prop designer for unannounced show under creator Shuki Levy