-Shipped and created concept art throughout the dev cycle of DOOM: The Dark Ages
-Worked closely with the character, animation, vfx and rigging team to deliver concept designs that fits within the stylistic need, budgetary timeline and limitation of the engine
-Collaborated with 3D environment team to art direct/polish environments
-Worked as continuity QA with cinematics department during final polish of the project
-Created marketing assets with Bethesda marketing team for the launch of project
-Working closely with game director Hugo Martin I helped provide additional writing on DOOM: The Dark Ages for worldbuilding and lore
Freelance character concept designer for upcoming DUNE survival MMO.
Concept designer on Black Ops Cold War zombies mode & Kaidro: The Awakening, Responsible for concepting hardsurface props, vehicle, environments, characters.
Character concept artist for upcoming 1/3 scale sculpture.
Concept designer for CoD Mobile, CoD Online, and Black Ops Cold War. Multiplayer character and vehicle skins.
Character, prop designer for Degenesis under Marko Djurdjevic
Character designer and illustrator for Riot Games' Legends of Runeterra under Jelena Djurdjevic
Character, creature, prop designer and marketing illustrations for H1Z1, Planetside and Everquest Franchise
Character and prop designer for unannounced show under creator Shuki Levy